A arma secreta para The First Berserker: Khazan



After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

24 do marçeste de 2025 por André Custodio À medida de que a comunidade souls Vive Ainda mais viúva utilizando a falta de novos Dark Souls e usando este abandono do Bloodborne, seus olhares se voltam de modo a ESTES títulos originais qual vêm dando as caras nos últimos anos.

Quem gosta de 1 souslike Ainda mais “tradicional” provavelmente nãeste vai apreciar tanto o fato de que nãeste há 1 Enorme mapa interconectado para explorar.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

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Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is The First Berserker: Khazan the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

Recomendo a aventura de modo a todos que procuram um jogo do proceder desafiante, utilizando visuais de anime atraentes e um desempenho bom e qual não vai “derreter” seu PC nos momentos mais intensos.

Vejo isso Muito mais saiba como uma decisãeste de modo a promover este desenvolvimento, já qual fazer um mapa completo da muito Muito mais manejorefregatráfego, mas junte isso ao fato do qual as armas sãeste drops aleatórios do inimigos e o ímpeto por explorar diminui bastante, usando um Enorme impacto até mesmo na atmosfera geral do jogo.

Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e 1 suco bem Porreiro para se repetir

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Enquanto é normal qual jogos do visual soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou 1 bom tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.

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